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The dark side of gaming metrics

I published an article a while ago on how to design for metrics, but I read this well-written, but article of horror, “Why drivers in China intentionally kill the pedestrians they hit.”

This article hits home about the reality of a population gaming a metric and what is leading to a shift in cultural values through their actions. The short story, if you don’t read the article is that it is apparently seen as more economical to pay for someone’s death, than for their healthcare overall combined with a low chance of apparently being caught for murder. Due to the economic cost, it has apparently become acceptable, or at least, very common for someone to finish someone off, rather than pay for what medical aid they made need.

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